Hi all, name’s Dee!
I’m a Game Art Generalist, ex-tattoo artist, and part-time pasta evangelist.
Born in Italy, raised on sketchbooks, and currently based in London (came here for uni, stayed for the vibes).
I’ve spent the last decade making things move, sparkle, and occasionally explode across a bunch of games — from mobile to AAA. I like art that feels good, works smart, and doesn’t take itself too seriously.
Before games, I used to tattoo — which probably explains why I still treat every piece of linework like it’s going on someone’s skin. These days, my canvas is usually a screen, but the mindset stuck: be bold, be clean, and have fun with it.
I’ve spoken at Animex, helped judge the BAFTA Young Game Designers competition, and run the odd workshop to help young creatives break into games. I care a lot about outreach and making this space more welcoming for the next generation.
Stylised low-poly head using a 64x64 texture of gradient bands.